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Stepmania step files
Stepmania step files






stepmania step files

The BackgroundTransitions folder will be searched for a match. The BackgroundEffects folder will be searched for a match. The meanings of the values are as follows: The set of entries is between the colon and the semicolon.Įach entry is separated from the next by a comma.Įach entry is composed of 1 to 11 values separated by equals. The BGCHANGES line is used to control what backgrounds are loaded by the simfile and when they appear.Īn example BGCHANGES line might look like: The HiddenSongs preference is set to 0 by default with fresh installs of StepMania.Įarlier versions (and forks) of StepMania supported ROULETTE, ES (Extra Stage), OMES (One More Extra Stage) and integers ( 1 = FINAL STAGE) as valid values, but these are not supported in SM5 and will have the same effect as YES. Players can ignore the #SELECTABLE tag by setting HiddenSongs=0 in Preferences.ini which will result in all songs always being selectable. An asterisk ( #DISPLAYBPM:* ) will show a BPM that randomly changes.ĭetermines if the song is selectable from the MusicWheel under normal conditions.#DISPLAYBPM:90:270 ) will show a BPM that changes between two values. #DISPLAYBPM:180 ) will show a static BPM. This can be used to override the BPM shown on ScreenSelectMusic. Sets the length of the song sample used on ScreenSelectMusic. Sets the start time of the song sample used on ScreenSelectMusic. Stops are defined in the format Beat=Seconds, with each value separated by a comma. BPMS are defined in the format Beat=BPM, with each value separated by a comma. Sets the offset between the beginning of the song and the start of the note data in seconds. Sets the path to the music file for this song. Sets the path to the CD Title, a small image meant to show the origin of the song. Background images are typically 640x480 or greater in resolution. Sets the path to the background image for the song. Banner images are typically rectangular, with common sizes being 256x80 (DDR), 418x164 (ITG), and 512x160 (DDR doubleres). Sets the path to the banner image for the song. #GENREĭefines the simfile's origin (author or pack/mix). Sets the transliterated artist of the song, which is used when ShowNativeLanguage=0. Sets the transliterated subtitle of the song, which is used when ShowNativeLanguage=0.

stepmania step files

Sets the transliterated primary title of the song, which is used when ShowNativeLanguage=0. Most header tags follow the format #TAG:VALUE, though some tags have their own format. The header tags contain information that should be shared between all charts, such as #TITLE: and #ARTIST. sm file is primarily composed of two major sections: the header tags, and the chart data. ssc format, though the program still supports reading the. New charts created with StepMania 5 will be exported to the. ssc files, which are similar in format but contain additional tags and allow newer features (example: the BPM splitted across difficulties).








Stepmania step files